Object Lock Definitions

Here you determine which functions should be prevented by locking objects or tracks. You can select the following options:

Locking Objects

  • Disable moving: Objects can no longer be moved horizontally. This avoids unintentional offsets between individual tracks in multitrack recordings.

  • Disable vertical movement: The objects can no longer be moved between the tracks.

  • Disable volume changes: The volume handles of the objects are disabled.

  • Disable fade-in/-out: The fade handles of the objects are disabled.

  • Disable length changes: The length handles of the objects are deactivated.

  • Disable deleting: Locked objects cannot be deleted.

  • Lock automation: The object automation is locked against editing.

  • Disable ripple when objects are locked: These options control how objects are rippled during range-oriented edit functions (for example, Delete with ripple) and when moving and deleting objects in the Link… object modes when locked objects are on the tracks.

    • All objects: Ripple is prevented for all objects in the track.

    • All objects behind locked objects: Ripple is prevented for all unlocked objects in the track that are behind a locked object.

    • Enable ripple: Ripple is allowed for all objects that are not locked, even if there are locked objects on the track.

Locking Tracks

Tracks are locked in the track head by activating the lock symbol.

Disable 4 point cut: This deactivates the source destination cut function for locked tracks. The edits may no longer be changed.

Disable crossfade editing: This disables crossfade editing for locked tracks - the crossfades can no longer be changed.